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Tokenomics
This section has been presented ahead of the gameplay features in order to provide a general introduction to the blockchain aspects that will be implemented into Ukiyo. Each gameplay component that incorporates blockchain elements will have its own section within the whitepaper providing further detail on how these elements will apply.
Preface: The absence of utility is one of the key concerns affecting the long-term viability of blockchain games. Furthermore, games that are solely built to create a play-to-earn economy without a focus on playability may struggle to retain player interest once early investors begin to withdraw funds.
MMORPGs are inherently designed for long-term playability, as long as the game continues to evolve and implement new features. Ukiyo's core ethos is the exploration of different approaches to address the typical sustainability challenges of blockchain games.
- 1.A comprehensive approach to in-game blockchain integration, with our native tokens serving as the key mechanism to unlock many additional game features , achieved by integrating token utility into fundamental gaming mechanics.
- 2.Ensuring that the value derived from retaining tokens should outweigh the motivation to withdraw and convert to fiat. Certain in-game milestones can only be attained by utilising (burning) the tokens that have been acquired. As a result, players who withdraw tokens early on will be unable to progress through these hoops and experience various in-game features.
- 3.Establishing a strong relationship between our primary governance token and the secondary play-to-earn token. Both of these tokens will have similar utility, but are not interchangeable. This ensures a strong interdependence between these tokens and key gameplay components.
- 4.Adding a minimum level threshold for players to be able to withdraw Magical Shards from the game. This creates a cohesive ecosystem where players will have to first generate value and properly experience the game before extracting profits.
Last modified 1yr ago